Realms of Talamhur: A quasi-historical fantasy sandbox hexcrawl campaign setting (5-mile hexes) in the style of the Wilderlands (Labyrinth Lord); Wilds of Olantis : A map (1-mile hexes) and gazetteer for the Olantis region of Theros (5E D&D, easily used with Labyrinth Lord); Change ), You are commenting using your Google account. It has some good ideas in it, but the editing is absolutely terrible, and there are far too many inconsistencies between the maps and the room descriptions. […] talked about using the D&D 5E rules for old school play (part 1, part 2, part 3, part 4, part 5). It's been a couple of months since my last update. Some accommodation may need to be made on the ly by you, the Game Master, to maintain balance The Forbidden Caverns of Archaia (FCoA) is a 296-page classic old school megadungeon for use with Labyrinth Lord TM and other fantasy role-playing games. The very first D&D campaigns involved an individual creating a dungeon, and the players creating characters to explore it. Personally, I think that’s one of the fun elements of being a DM, but of course YMMV. I think it has a place - because it allows for unified … *grumble* *grumble* *grumble* *sigh* I'll look on Birthright.net for a 5e conversion and see what I can come up with. These are my notes for converting Red Tide to Dungeons & Dragons 5th Edition. Forbidden Caverns was Kickstarted in August of 2016 (for the Labyrinth Lord OSR Rules) and fulfilled on-time one year later. Labyrinth Lord follows in the footsteps of other „retro-clone‰ game systems. Jul 31, 2016 - I got a lot of great feedback and enthusiasm over my recent Neoclassical Geek Revival character sheet. So much so that I prevailed upon my home gaming group to switch from 5e to Advanced Labyrinth Lord, a B/X & AD&D retro-clone.At the same time I gathered myself to move the revision of Underport from 5e to the more original Advanced Labyrinth Lord. I would say you are best off using the monster tables in the DMG to convert things to a 5e creature with a CR equal to their original hit dice (i.e., a creature listed as having 5 HD should be a CR 5 creature). I’m very glad I picked up the PDF on sale for about $5 (since its current price is $59.99). ----------------------------------------------------------------------  Now, with your Fd’s ready, here’s the Oracle. My copy of the 5e conversion of the Isle of Dread has finally arrived and I’ve got a lot of reading ahead of me. If you don't know what that is, keep on reading! You may have to register before you can post: click the register link above to proceed. Today, I'd like to delve into the realm of tiny yet flavorful role-playing games. AD&D 1e does not rate as well as the most recent versions of D&D (3.5e and 4e), but this version has spawned more top-ranked adventure modules than any other. Please log in using one of these methods to post your comment: You are commenting using your WordPress.com account. BIVIUS The first one , I've already referenced here on the blog. A group willing to embrace such a campaign premise can have as much fun as the players who explored Gary Gygax’s original Castle Greyhawk dungeons. What I wound up doing was borrowing the stats of the most comparable 5e monsters that I had stats for to the LL monsters that I didn't. Well, here's one way how you can do it. no…. As with many elements of old-school play, the key is in the approach to the game, not entirely in the rules themselves. ( Log Out /  You just need 2Fd’s for it. I'm talking about Riccardo Fregi's (AKA Lost Pangolin) glorious and minimalist: Bivius What makes it so great? Others had a few levels to them, providing a few weeks of play. seen the Basic or Labyrinth Lord Rules, this adventure is created with the intent of using the following order of events from older versions of the game. After exploring a few levels, I’ve given up on it and started to use other resources for the lower levels (like the great Gates of Firestorm Peak). Some were fairly small, designed to be explored and completed in a single playing session. I have been reading, collecting, and studying a bunch of minimalist RPGs that are available for free for the past year or so. Well, in the end I wandered off a bit and did a sheet… ( Log Out /  it's more based a in "simpliest" version of Labyrinth Lord, itself being based on and D&D 1st edtion or 2nd Edition, so you will have to convert characters stats a little, and from my point of view, it have a very little interest doing that, except if you want to play a very specific D&D 5e adventure in solo. ----------------------------------------------------------------------  Source: https://boardgamegeek.com/image/726115/paolo-robino ----------------------------------------------------------------------  It’s a cheap and easy solution that works just like the real deal! As you can see, it's a simple process. All you need is: Some ordinary d6 or six-sided dice. For the creature cards I’m creating (which are set to have Labyrinth Lord (LL) versions), I need to convert a bunch of creatures into LL. Shortly thereupon, however, I participated in an online B/X game with Jeff Rients and had a blast. The key to designing a campaign dungeon is that it needs to be more than a bunch of rooms and corridors with different monsters scattered around on each level, increasing in danger as you go deeper. And then there were the megadungeons—dungeons that provided enough material to be the main focus of an entire campaign. From the introduction: Looking at the 4th Edition adventure series H1: Keep on the Shadowfell, H2: Thunderspire Labyrinths, and H3: Pyramid of Shadows – there is very little in the plotline that really ties these adventures together into a full story. Players were expected to have their characters make multiple forays into the… It was written for D&D 3.5, and I’ve converted it as the players have explored the various levels. As I’ve been focusing on old-school play in this series of posts, I would continue this approach with a megadungeon. This is good stuff and well worth a look.” But does the lack of published products indicate that it is impossible to run a 5E campaign with a megadungeon? As I mentioned last week, I’ve been really interested in putting together an old school sandbox […]. I chose LL because the license made it easy to work with, it is one of the more prominent retro-clones, and it seems like it is pretty easy to cross convert creatures from LL to B/X or AD&D. These include (but are not limited to): In my own games, I’ve recently used Goodman Games’ Castle Whiterock for part of my current AD&D 2E campaign that I run for some friends. ----------------------------------------------------------------------  My example. I do like the ability to use the DEX, INT, and other stats as easy ways to call out agile monsters, and so forth. OSR: Predator for Labyrinth Lord Predators are physically distinguished from humans by their greater height, arthropod -like mandibles and long, hair-like appendages on their heads that are set into their skulls (popularly perceived as " dreadlocks "). Labyrinth Lord has “number encountered” and alignment as the first two stats in the stat block and it really bugs me. Larger dungeons might be large enough to provide enough adventuring opportunity for the characters to gain multiple experience levels through the exploration (e.g. Al, This is an easy oracle system that can help you when playing solo, or when you're GMing an RPG session. And, I've found two systems that I consider to be a true delight: Bivius and USR! Running a megadungeon in 5E will require some work, but it is definitely something that a DM can accomplish with very few changes to the core rules. While megadungeons were definitely a thing among players of D&D in the early years, published examples are rare. Converting 5e monsters to Basic Fantasy? More recently, with the rise of the Old School Renaissance (OSR) movement, the development—and publishing—of newly-designed megadungeons has become a focus for some people within the RPG publishing industry. I also know that as it's just characters, it won't cover all the material you might want to convert, but it could give you a few ideas on how to start. not really… My assumptions will make an ass of me. ( Log Out /  I have to disagree with you on that issue. Gary Gygax’s original dungeon under Greyhawk Castle was never fully published (and don’t even mention the 2E adventure Castle Greyhawk adventure put out by TSR after Gary was ousted). Of course, I know they appeared in older editions, but I don't own any of those books. I think Basic Fantasy RPG is not a bridge, but a reimagining of Basic D&D and B/X D&D. Sadly, they have never uploaded a guide to convert monsters from later editions. Specifically, my post on XP and Treasure outlines some of the issues with the current XP system and how it interacts with old school play. I've seen this question pop up time and time again in forums and similar websites: How do you convert 5e material into OSR games? Hello! Welcome to Eryssel's Journeys, a blog about Solo-RPG's, Board Games, and other random stuff. A black sharpie or any other permanent marker. DCC. There are a few differences of course (more hit points for PCs, slightly higher stat modifiers, etc). Change ), You are commenting using your Twitter account. And I say this as a huge B/X and BECMI/RC fan. You can do that, of course, but after a while it gets very stale. smathis Cold-Hearted Immortal Posts: 1091 Joined: Fri … Labyrinth Lord is not new or innovative. Finally, it may be worth noting that the Rules Cyclopedia has a section on converting characters from 2e to BECMI. Races (and Race-Based Class Restrictions) The 'core' races of D&D are all already represented in Red Tide given that it was written to work with Labyrinth Lord. But fear not! I think Labyrinth Lord is also a good project, for different reasons. The Temple of Elemental Evil). Guidelines for conversion. A well-designed megadungeon is a setting unto itself. If not, you can easily create your own. ( Log Out /  Top. Check all available products at DriveThruRPG! I added the color maps that are completed for the new Advanced Labyrinth Lord/OSR compatible Underport: Abyssal Descent - Revisionist Edition to the current DriveThruRPG download of Underport: Abyssal Descent.The old black and white maps are still included, however, the … So I would recommend adjusting the XP awards as noted in that post when using a single enormous dungeon as the main focus of the campaign. Does 5e have AoOs or are we free of that? They have a guide on how to convert 3e monsters to the system. This also works with other games such as Scarlet Heroes (more info at the bottom of this article). Labyrinth Lord Advanced Edition Companion (No Art) – This expansion for Labyrinth Lord adds optional rules to the B/X clone to enable the use of AD&D character classes and races while hewing close to the B/X rules in general. The author, while reliving his childhood memories of Basic and B/X, decided he liked seperate races and classes rather then … Here's a new entry for all of you. I’ve got both the original Undermountain boxed sets (and associate sourcebooks, like Skullport), and I’ve used them extensively in previous campaigns. I'd like to share with you a very simple conversion system, that will allow you to convert 5e foes and other creatures to OSR games with a descending AC (such as Labyrinth Lord). Converting The Sinister Stone to 5E: How We Did It ... King is a very cleverly designed game whose rules are quite compatible with most retro-clones, particularly Labyrinth Lord, making it extremely valuable to any player or referee looking to add any of its rules to their existing campaigns. D&D 5e being the extant official, in-print version of D&D, I'd be somewhat inclined to go with 5e Basic. Aside from the terrible Castle Greyhawk, there was the revisited and much better Greyhawk Ruins, the Ruins of Undermountain boxed set (followed up a second boxed set and some additional sourcebooks and adventures, and the Night Below boxed set. After all, there are more RPG systems on the market than you can shake a stick at these days. And it requires the dungeon to be interesting enough, and provide enough different types of challenges and interactions, that the players don’t just get bored. Enough that I figured it was about time that I took another hack at making a character sheet for my one true love, B/X D&D. 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